It's The Beginning Of The End! Here's part 1 of the "End Times: Archaon" review
It's time to finish this. Altough "End Times" are no more, and AoS is the new black apparently, I still have "Archaon" to go through. So let's get started, shall we? "Archaon" is probably the biggest and most complex books of all. It's simply huge and has a ton of new stuff, which can be used both in ET and normal WFB games. Of course there's still the question of whether they're good or not. Well, let's see it for ourselves. For this article I'll focus on new game rules. Next I'll review the new formations, and finally the new special characters. Fun times ahead! The End Is Nigh! 1. Lords of Battle Campaign: Halting the Apocalypse "Archaon" introduces another epic campagin, focused on stopping the end of the world. By now you probably know that fluff wise it failed and the Old World is no more, so this scenario should end with Chaos side winning the game, but I guess it can be played for shits and gi