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Showing posts with the label Archaon

Xathrodox86 reviews: "Warhammer Quest 2: The End Times" for Steam

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Yeah, I know that I was supposed to review "Ironclad", but stuff happened and y'all get something else. Almost five years ago I've managed to finish the first "Warhammer Quest" on the PC, and now I'll tell you all that you need to know about its sequel! Let's not beat around the bush here - this title takes place during the End Times, the final death troes of the venerable Warhammer Fantasy. Now, as most people I consider the finale of WFB to be some of the worst written fiction of all time. Fun fact, I haven't read a single positive comment about it! Really, not even one. There were a few people who liked the army lists they've prepared in the ET books, but I haven't met a single person who said: "Yes, the End Times were fantastically written. Can I have some more, please?" That said there were a few good things about them, mainly the "Vermintide" games. "Vermintide" 1 & 2 are seriously some of the coole...

Grimvember 2017 is here! It's hard to live in "A Dog Eat Dog World"

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Grimvember is in full swing, as I review yet another, fantastic scenario - "A Dog Eat Dog World" by the talented Samuel Kisko. I've originally ran this piece between the latter chapters of "The Thousand Thrones" campaign. My players were already pretty buffed up and so I thought that this scenario should not present too much of a problem for them. Oh how wrong I was... That front cover kicks all sorts of ass! This adventure, set just after the Storm of Chaos, starts somewhere on the road in Middenland, but in reality can be set anywhere within the Empire. The PC's encounter a jolly Halfling by the name of Don Don. He's having trouble with pulling his food cart and, of course, asks our heroes for help, offering them free meals in return. Soon the poor shorty gets kidnapped by a huge dog and nearly killed by it. The adventurers (hopefully) save him just in time and notice that the felled beast is in fact a Middenland Wolfhound, a famous breed of...

Grimvember 2017 is here! Xathrodox86 reviews "The Thousand Thrones"!

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Every gamemaster has a personal favorite when it comes to pre-made campaigns and scenarios. Here's mine - the best WFRP campaign ever written. "The Thousand Thrones". I've just finished "The Enemy Within" with my group. It is, without a doubt, one of the best campaigns out there, a true masterpiece of intrigue, action and drama. It pales, however, to the awesomeness that is "The Thousand Thrones". What can I say about it, other than that it is the best campaign that was ever written for the Warhammer Fantasy Roleplay. In my humble opinion, of course Since the Grimvember has just begun, I thought: "why not start this event with a bang". And so I've decided to make a huge review of this, my favorite of all the pre-made campaigns for WFRP. After all, Grimvember is only once a year, so it should be done in a right manner, am I right? Be advised: this review will contain spoilers. This article is directed mainly to gamemasters...

Xathrodox86 reviews: "Call To Arms" by Mitchel Scanlon

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Continuing my reviews of the "Empire Army" series, I give you "Call To Arms" by Mitchel Scanlon. After the excellent "Warrior Priest", I had quite high expectations of other books from the "Empire Army" series. As a long time fan of the Empire of Man, there's very little that can force me from reading and liking anything, that futures lots of normal dudes, with fabulous mustaches, packing black poweder weapons. "Call To Arms" is no exception, but there are things, that really irked me, during my experience with this particular book. The cover is pretty sweet, gotta be honest here The main hero, one Dieter Lanz, is a young soldier, who joins the elite Hochland regiment, the Scarlets. Soon he must cope with the harsh reality of war, as a huge Greenskin invasion threatens the entire province, and perhaps the Empire itself. Dieter is someone, who can easily be called a wonder child. He's only 18 years old, but already...

It's Grimvember time! Fear not the "Heralds of Woe"!

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Let's end the very first edition of Grimvember with a bang! I've recently ran a fantastic adventures by Hectorius, named "Heralds of Woe". Right at the start I would like to state, that this particular scenario took me, and my group, almost half a year to finish. Granted we're playing once every two weeks for 3 hours tops, but still - for a single scenario that is quite something, and it wasn't spent on pointless backtracking or some other kind of adventure filler. Far from it, I honestly think that "Heralds of Woe" was one of more interesting and captivating adventures, that I had the pleasure to run. The scenario's action takes place in Altdorf, altough it can be placed in any of the Empire's bigger cities. We've played it in Nuln (obviously) and it worked like a charm. The heroes are hired by the College of Heralds, an ancient an venerable institution that keeps track of any inheritance claims and cases. It sends out the titular...

It's Grimvember time! Into the Eye of the Forest we go!

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So far I've been reviewing only short scenarios for WFRP. So let's change that, shall we? I'm going to tell you about one of my favorite campaigns for WFRP 2nd Edition - "Terror in Talabheim". Warhammer Fantasy Roleplay had many great campaigns, made for it over the years. Some of them achieved legendary status, like the famous "The Enemy Within". Others however, were not so lucky. "Terror in Talabheim" is in the second group, and unfairly so, I might add. This is a really excellent campaign and sourcebook, all in one. I just love those freaky covers so much! "TiT" is divided into two parts. First we have a section, detailing the history of the ancient city, supposedly created, when Taal brought down a mighty dragon from the skies and the resulting impact created the crater, in which the city is located. Talabheim is pretty unique, when it comes to settlements in the Empire, for the fact it is almost entirely placed within ...

It's Grimvember time! "The Lord of Lost Heart" is coming for you!

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Grimvember continues with another entry. This time I'll be writing about one of my favorite, fan-made adventures of all time, "The Lord of Lost Heart". There are many, fantastic fan supplements for WFRP, but for me the best ones are always scenarios and campaigns. For many years I've struggled with writing my own stories, so I took any chance to run a well written adventure. Some of them were good, others less so, but a few were real gems. Among those is "The Lord of Lost Heart" by Pip Hamilton, a scenario for 2nd edition WFRP, which takes place right after the Storm of Chaos in the village of Hohlesbruck. It won an award in the Strike to Stun's 2009 Scenario Contest, and rightfully so. Seriously, this adventure is all kinds of awesome. Unfortunately there's no official cover, so here are some creppy trees. Trust me, you'll see many of them in this adventure Naturally I'll avoid spoilers, so you'll be able to enjoy it fully, on...

A WFRP 30th anniversary special: an interview with Graeme Davis

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Warhammer Fantasy Roleplay celebrates its 30th anniversary this year, so I wanted to commemorate it in some appropriate manner. Fortunately, thanks to a gaming buddy (thanks Andy!), I've managed to land an interview with one of the original game's creators, Graeme Davis himself. It's really short, but for a WFRP geek like myself, who grew up with the game and had so much experience with it, both good and bad, this is a huge thing and a huge honor. Happy birthday WFRP! Without further ado, here's the whole thing. Enjoy. Xathrodox86: Which edition of Warhammer Fantasy did you enjoyed working on the most? Graeme Davis: First edition, definitely. For the others I was a freelancer working at home on material that others had created, but for first edition I was deep in the creative craziness that was the GW Design Studio in the 80s. It was a unique time and place and a unique team, and a fantastic experience for me. Xathrodox86: How big was your input in the...

Xathrodox86 reviews: "Warhammer Quest" for Steam

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Let's be honest, this blog has not been kind to Warhammer Fantasy lately. I've decided to change that, so it's time for me to review a game that is pretty much old school Warhammer to the core... with a few bumps along the way. I've never played the original "Warhammer Quest", the boardgame from 1995. I do however posses a bunch of figurines from it, including the Amber Wizard, the Bright Wizard, Warlock (or maybe Necromancer, who knows?) and a few more. They are really neat, despite their age and I plan to use most in my Empire army. The game's artwork has also aged rather well, if you ask me Anyway, "Warhammer Quest" was a big thing back in the day. It was a successor to "HeroQuest" and "Advanced HeroQuest" and took place in the Old World (R.I.P). Basically it was a very unforgiving dungeon crawl. Kinda what WFRP would be, if it remained more similar to Dunegons and Dragons, instead of Call of Cthulhu. So how much...

Third time's the charm. "End Times: Archaon" has been concluded!

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The last three heroes of the final "End Times" book have arrived and are ready for a proper and stern review. Yeah... it's time to finally end this. This ET review took me more time than the actual event and that's really embarassing... kinda. Anyway here it is. The end of the "End Times: Archaon". 1. Grimgor, Incarnate of Beasts Lean, mean and green killing machine! He's big, he's bad and he's back! Everyone's favorite not-Ghazghkull plays a major role in the "End Times" and his stats and abilities reflect that nicely. Unsurprisingly Grimgor is a CQC monster with a whooping 6 Attacks, WS of 8 and Strength 6 he's a force to be reckoned with. Combine that with his special rules, like the "Best of da best" which lets him re-roll failed To Hit and To Wound hits in a challenge and you have one nasty customer. Aside from his obvious role as an ass-kicking machine, he's also a decent army buffer. "Da...