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Showing posts with the label Nurgle

"Beat the boredom!" Episode 6: "Strange Harvests" by Professor Eggburger

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You know what I really love? Cheese. Hard, soft, blue, cottage - doesn't matter. I am a dairy man through and through, and so when I've stumbled upon the "Strange Harvests" scenario, I knew that I had to GM it! Professor Eggburger, the author of "Strange Harvests", tells a very interesting tale with with this adventure. It takes place in the south of the Empire, where the sun is always worm, the fields are always green, and the rich, healthy climate allows for the people living there to experience a modicum of joy and peace. No wonder that no one likes Averlanders, eh? They just have it too easy! Anyway, the party visits the idyllic and rich city of Edelpilzen, where a trial is taking place. A beloved noblewoman has been murdered in the most brutal way imaginable, and the two suspects are awaiting the final verdict of the judges - all of whom are the ruling members of the town, as well as masters of the Cheese Makers guild. The party can partake in the trial...

"Beat the boredom!" Episode 5: "The Oldenhaller Contract" by Richard Halliwell and Graeme Davis

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Welcome to another episode of my weekly WFRP scenario review! This time I'll be taking a short look at the timless classic - "The Oldenhaller Contract" by Richard Halliwell and Graeme Davis! Let's not mince words - most Warhammer Fantasy Roleplay enthusiasts have played this adventure at least once in their lives. It is an introductory scenario for the 1st edition of the game. I still remember reading it back in the days of elementary school and being freaked out by the creepy fly guy at the end. Mind you, back then I've mainly played Advanced Dungeons & Dragons in a weekly club, organised by one of my school friends' older brother. Warhammer was something completely new to me, and at first I... didn't liked it that much. Yeah, it was too dark and gritty, and back then I was mainly playing heroic elves in a forgotten realm of the classic fantasy world, created by Gary Gygax. It was great fun, but a couple years later I've finally managed to catch t...

Grimvember 2018 is here! "Sing For Your Supper" is a solid scenario which you should definitely check out!

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It's time to end this year's Grimvember and I've decided to do so with a review of one of my favorite short scenarios - "Sing For Your Supper" by Nathan Greavey. I've GM'ed it only once, many years ago when I was still a fresh Gamemaster, learing the necessary ropes and niuances of this fine hobby. I've decided to run it right after the finale to the "Paths of the Damned" campaign (which actually references the "Sing For Your Supper") and was not dissapointed. My players also liked it a lot. They've liked it almost as much as this little fella enjoys getting grinded into a sausage! The premise is rather simple. The PC's have been hired by a rich man from Nuln to find his missing daughter. Along the way they will meet all sorts of unique and colorful characters, visit the Great Elm Deutz, eat a ton of sausages and uncover a truly nefarious plot, which could threaten the entire city. "Sing For Your Supper...

Grimvember 2018 is here! Be wary of the "Chaos in the Rye"!

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Welcome to the third edition of Grimvember, where I review my favorite WFRP modules - both official and fan-made. Let's kick this year's grim & dark event with a look at "Chaos in the Rye" by Jeff Mason. I've GM'ed this adventure at the beginning of this year. It was sort of a prelude to the "Thousand Thrones" campaign that we're currently playing. Well, a prelude is perhaps too big a word. Simply put, I wanted a short scenario between "Terror in Talabheim" and the "TTT". Did "Chaos in the Rye" managed to satisfy my snobbish taste? I really dig that climactic art. It simply fits the tone of this scenario Yes. Yes it did. Jeff Mason managed to craft a really nice, cheeky horror-like scenario with this one. It has everything: cultists, chaos, daemons, beastmen and rye, which is the main antagonist of this adventure. Sadly, beside the title, Jeff's work has nothing to do with J.D. Salinger's excel...

Role-playing Rants: Bring out your inner beast!

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Those pesky Beastmen, they're so adorable, aren't they? Funny goat-men who sometimes try to ruin the adventurer's day by jumping out of the forest, screaming "oogah boogah boogah!" At least that is how they're usually portrayed: as a bunch of inbred dumbasses, who are only threatening to level 1 characters, and only on a very bad day. It doesn't matter if we are talking about official or fan-made publications - the Beastmen always get the shaft. What if I'd told you that it is possible to make them a formidable, scary and unique threat to your players? Is it even possible? Yes, yes it is. For that we'll have to reach out to our boy, H.P. Lovecraft himself and steal a bit of his ideas and, more importantly, the atmosphere of primeval horror, which he was able to include in his works with unparalleled skill. You see, the Beastmen are not men with hooves. They're not men with animal heads, wearing shit-stained loincloths and brandis...

"Warhammer: Vermintide 2" gameplay trailer is here! The hype is real!

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Fatshark just dropped the brand new "Vermintide 2" trailer and it looks insanely good! Join me for a quick rundown and a wishlist from yours truly. Now it's no big surprise that I love "Warhammer: Vermintide". I have more than 100 hours clocked in this game, bought every, single DLC and generally think that this is one of the better co-op titles, which arrived lately to PC's and consoles. Will its sequel be just as good, or even better? First of all, the trailer showcases a completely new enemy in the sequel - the Northmen! Yes, Chaos comes to "Vermintide" in the form of Marauders and Chaos Warriors, dedicated to Nurgle! There will also be a Chaos Spawn mini-boss, akin to the Rat Ogres of Clan Fester. They will supposedly be able to grab the heroes, and throw them across the map. Awesome! Chaos shall not be denied Fans of the Skaven need not fret, since our murderous ratmen will also get new reinforcements. Stormfiends will bolst...

Role-playing Rants: Was Warhammer Fantasy "too dark" for its own good?

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Most of the old and middlehammerers know the evolution of Warhammer Fantasy. From the grim and down-to-earth, but also absurd fantasy game, it evolved into... Yeah, into what exactly? I won't pretend to be one of the "old guard". Sure, in my youth I used to play WFRP 1st edition from time tom time. It was an extremly popular game in Poland, still is really. However these first forays into the Old World are shrouded in the mist of childhood and obscurity. I don't remember too much about these games, except for the fact that I've once played a Zoat. Good times. Anyway, I had a chance to re-read the 1st edition rulebook, some time ago. Aside from a nostalgia trip, I've noticed how different the arts were, from the latter incarnations of this game system. Skulls were few and in between. People were actually smiling, while those in the 2nd edition books look, like they have a constant constipation. The atmosphere was just... fantastic. In that it resembled a...

Reblogged: Kalevala Hammer: 30th anniversary of the Warhammer Fantasy Roleplay...

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Oh yeah, it's my first reblog, but don't worry! It's done for a just cause. I'm not the one for long speeches (yeah, yeah I know - "Chaos in the Old World" review) when it comes to important things, that happen in my life, be them family matters, personal successes or hobby related. So I'll let Jack Days from Kalevala Hammer grab this one. His post about WFRP's 30th anniversary is much better, than anything that I'd ever write here. Visit his website and read his post , it'll be worth it, I guarantee it. While you're at it, go and check out his fantastic fan-made material, like the WHFRP Norsca supplement. Great stuff. " Kalevala Hammer: 30th anniversary of the Warhammer Fantasy Roleplay... : This is the year, when Warhammer Fantasy Roleplay becomes 30 years old! And it might be one of these autumn days (October), when that happ... " Altough I will add a few things from myself, why the hell not? A few posts ago I've wr...

Xathrodox86 reviews: "Warhammer: Mark of Chaos"

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It turned out that "Total War: Warhammer" became a huge success, recieving generally positive reviews worldwide and becoming one of the best WFB games ever made. It was always funny to me, that a very popular tabletop franchise like Warhammer Fantasy, never got enough good video games, and so few of them in fact. There was of course "Shadow of the Horned Rat", a retro, ultra hard title, that was very good for its time, but also punishingly hard and definetly not for everyone. Then there was the sequel to that game, called "Dark Omen", which many people consider to be the best Warhammer Fantasy game ever made. While it was also incredibly hard and brutal, at least its mechanics were much better made, then those of its predecessor. After its premiere in 1998, fans of Old World had to wait nearly 8 years for the next game, set in the universe of WFB. In 2006 "Warhammer: Mark of Chaos" made its debut. Was it worth the wait? This cover looks pr...

Role-playing Rants: Coming to terms with stuff, or why I don't like Warhammer Fantasy anymore

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It's true that most people grow more wise, as the time goes on. It's also true that many of us begin to realise things, which we took for granted for many years, or considered to be set in stone. I've realised one such thing yesterday and it was a rather big revelation for me. I've stopped liking Warhammer Fantasy. Like, at all. I've spent yesterday's evening finishing my copy of Warhammer Quest for Steam. Some time ago I did a positive review of this game on my blog and yes, I still stand by my verdict... mostly. Aside from the realisation that the game is far, damn too long and that the computer can be a cheating bastard at times, I still reccomend it to any fans of Warhammer Fantasy. Fans, to whom I do not longer belong. So Long, and Thanks for All the Fish You see, as I was finishing this game yesterday, I've begun to think on Warhammer in general. How did it came to be? What did it brought to the world of wargaming and RPG's? Why is it b...

Third time's the charm. "End Times: Archaon" has been concluded!

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The last three heroes of the final "End Times" book have arrived and are ready for a proper and stern review. Yeah... it's time to finally end this. This ET review took me more time than the actual event and that's really embarassing... kinda. Anyway here it is. The end of the "End Times: Archaon". 1. Grimgor, Incarnate of Beasts Lean, mean and green killing machine! He's big, he's bad and he's back! Everyone's favorite not-Ghazghkull plays a major role in the "End Times" and his stats and abilities reflect that nicely. Unsurprisingly Grimgor is a CQC monster with a whooping 6 Attacks, WS of 8 and Strength 6 he's a force to be reckoned with. Combine that with his special rules, like the "Best of da best" which lets him re-roll failed To Hit and To Wound hits in a challenge and you have one nasty customer. Aside from his obvious role as an ass-kicking machine, he's also a decent army buffer. "Da...