"Warhammer: Vermintide 2" gameplay trailer is here! The hype is real!

Fatshark just dropped the brand new "Vermintide 2" trailer and it looks insanely good! Join me for a quick rundown and a wishlist from yours truly.


Now it's no big surprise that I love "Warhammer: Vermintide". I have more than 100 hours clocked in this game, bought every, single DLC and generally think that this is one of the better co-op titles, which arrived lately to PC's and consoles. Will its sequel be just as good, or even better?

First of all, the trailer showcases a completely new enemy in the sequel - the Northmen! Yes, Chaos comes to "Vermintide" in the form of Marauders and Chaos Warriors, dedicated to Nurgle! There will also be a Chaos Spawn mini-boss, akin to the Rat Ogres of Clan Fester. They will supposedly be able to grab the heroes, and throw them across the map. Awesome!

Chaos shall not be denied
Fans of the Skaven need not fret, since our murderous ratmen will also get new reinforcements. Stormfiends will bolster up the forces of the Under-Empire, and their array of terrible, death-dealing weapons will no doubt bring grief and tears to many a party of heroes. I'm personally still hoping for the Plague Monks to finally make their way into the game, as well as some Skryre snipers, armed with Warplock Jezzails. A man can dream, but Fatshark proved more than once, that they're able to deliver a truly fantastic content to their fans.

There will be also changes to our heroes. Sienna, Kruber, Saltzpyre, Karelian and Bardin are still fighting the good fight against the encroaching forces of the End Times, and... seems like they've decided not to let anyone else into their little club of misfits. Unfortunately that means no Warrior Priests, Shadow Warriors or Flagellants, at least for now. Fortunately Fatshark gave us a sort of bypass, for each of our heroes will be able to choose 3 unique careers. For example Goreksson will be playable either as a Ranger (his default career), Ironbreaker or a Slayer. Markus will get a chance to become a Knight... which is strange, to say the least. It was explicitly stated in the first "Vermintide", that our designated fighter is not a huge fan of nobility. Oh well, bigger variety is always welcome, so I don't mind.


Bardin-Slayer is about to open a can of whoopass on these marauders
All in all, the new careers will offer us, players, a much bigger variety, especially with the brand new Talent Tree and Heroic Deeds system. Now we're talking! Gaining both the active and passive skills, our heroes will be much more deadly in combat, and the game itself will undoubtedly feel like an action RPG, than just a "Left 4 Dead" Warhammer clone. I'm really excited for this innovation, for it'll surely bring more variety and complexity to the, otherwise pretty standard, FPP game. Good job Fatshark, it's nice to know that you guys listen to your fans.

Oh yeah, the devs most definitely did listen, for not only will "Vermintide 2" have better loot system, it will also get a mod support. Bam! Now that's what I'm talking about baby! Finally people will get the opportunity to create new skins, sound packs and models for the game. I was always a huge advocate of modding, growing up on games like Half-Life and Unreal. For me a game that allows mods is worth 10,000 times more, than a triple A title with no modding support. Again - kudos to Fatshark for working on their previous shortcomings and mistakes. You rock!

Another interesting thing is the setting of "Vermintide 2". It's only a guess, but I think that our fearless party will travel (undoubtedly with Olesya Pimenova) further to the north, where the End Times are finally in full swing. I think that the sequel will also have much, much darker thone, than the first "Vermintide", something that's always welcome in my book.

All in all, "Warhammer: Vermintide 2" looks like it's going to bring a lot of fun to our LCD monitors and TV sets. Its makers surely took into account all the criticism and wishes of their players, and decided to work upon fixing them, as well as to deliver some awesome, brand new content. Good for them and good for us to be able to play this, fantastic looking sequel (seriously, check out the graphics on this ALPHA footage). I can't wait for the premiere of "Vermintide 2", a game that will probably force me to finally upgrade my gaming rig. You know what tough? For a title like that I won't hesitate to do just that. The game itself will be available in the early 2018. You can also sign up for the beta, which I already did and advice all fans of Warhammer Fantasy to do the same.

It's going to be one hell of a ride!
There is also a brand new DLC, coming for "Warhammer: End Times - Vermintide". Its title is "Death on the Reik", which is obviously a reference to the legendary "The Enemy Within" campaign, which, together with my RPG group, we've managed to finish last week. Great game for sure, and a true milestone when it comes to role-playing scenarios. I will most definitely review the "Death on the Reik", when it'll be available on Steam.

As for this blog, there are more good things coming soon. Grimvember is upon us, and I have a mega-review in the works, about one of my favorite Warhammer Fantasy camapigns, ever made. There is also a brand new interview in the works, but for now I can't say anything more. Let's just say that one of the best of Black Library's authors, has agreed to answer a couple of questions about two, very distinctive characters, whom he had created.

In general, this blog will generally become much, much more focused on Warhammer Fantasy and role-playing in general. My dissapointment with Warhammer 40,000 and the direction in which it is currently taken by GW, means that I won't write much about it, if at all. However good things are coming, so stay tuned and... until next time!

Xathrodox86

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