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Showing posts from July, 2020

Xathrodox86 reviews: "A Brutal Finish" by T.S. Luikart

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Today was supposed to be James Purefoy day, but to be honest I didn't had time to fully watch "Ironclad". Too much things going on at once! That said, I did finally managed to read "A Brutal Finish", the official adventure from "Realms of Sorcery". I've been running various scenarios for the 4th edition of Warhammer Fantasy roleplay for some time now. Most of them have been adapted from the 2nd edition, and before we jump into "Rough Nights & Hard Days", I wanted to run "A Brutal Finish", the scenario from 2nd edition's "Realms of Sorcery" book. Is it worth checking out? You may want to pour yourself something to drink first... Taking place in Averheim, shortly after the death of Marius Leitdorf, the "Mad Count of Averland", the adventure is centred around a series of mysterious deaths. Apparently the capital of the province has been plagued by a series of mysterious spontaneous combustions. People fr...

Role-playing Rants: Why I dislike the "sandbox approach"

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A few days ago I've posted a rather controversial tweet about sandbox games, and why I think they're infinitely less appealing than those "on the rails". I also made a terrible mistake of forgetting about how much people get offended these days. My meme-based tweet twisted a lot of panties, fortunately most of the people interacting with it were reasonable and understood its tongue-in-cheek nature. To those people I say: thank you. Now back to topic. I dislike sandbox games a lot. They're boring, sluggish and only offer the guise of freedom. Shit, I almost forgot - this is of course only mine opinion, even if I present it as a revealed truth. Introducing the meme that started it all! Anyway, sandbox games - they're boring. Every single sandbox that I was playing or running was suffering from that problem. Even the ones that I watched on YouTube were horribly boring. The main problem here is that sandbox only works if the players have a clear goal for both thei...